However, I found the changes made to Berseria very pleasing, and cohesive in a way that makes them all the more palatable.
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On the one hand, the series needed a bit of a mix up after all this time, but I still struggle with the break from tradition. Yusuke joined Bandai in 2003, initially working on planning and development for toys and figurines. As a long time Tales fan, I have mixed feelings about the newer games. In 2013, he was fully integrated into the production team, eventually taking on the role of Producer for Tales of Berseria. Both have the unique position of working on video games that have spawned their own anime series, such as Tales of Zestiria the X and GOD EATER.
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He soon transferred to the QA team, where he worked on his first Tales of game: Tales of Destiny 2. BANDAI NAMCO Entertainment presents a special panel with Yasuhiro Fukaya, Producer of Tales of Berseria, and Yusuke Tomizawa, Producer of the GOD EATER series and the head of CODE VEIN team. Yasuhiro joined Namco in 1999, starting off as an Assistant Game Planner.